![]() ![]() In the World Tree cosmology, where Nishrek was its own realm (a twisted natural landscape marred by carnage and warped to fit orc ideals), Ilneval dwelt within Gruumsh's Iron Fortress. His forces were often content to battle against the goblinoid legions of Clangor. ![]() Eventually he ruled the warriors with a fortress town on one of Nishrek's faces, the Blood Armor clan. At one point they went from the Nine Hells to Acheron, with Ilneval inhabiting a smaller block orbiting the cube of Nishrek. The orc pantheon was known to move between the planes in their war against the goblinoid pantheon. The War Maker also wore an enchanted suit of red, iron chainmail that deflected all missile weapons including arrows, bolts, and ray-form spells or spell-like abilities, though it was possible that enchanted missile weapons could harm him. There was a chance that any non-orc it hit would be instantly slain. Ilneval's dreadful broadsword was enchanted, and caused profuse bleeding in those it struck unless magic on or above the level of cure serious wounds was applied. It could also use clerical magic and cast domination three times per day. Ilneval was nearly as strong as the incredibly powerful Bahgtru, and his avatar was immune to non-magical weaponry. ![]() He was both self-serving and ambitious, preferring to plan the conquest to come rather than reminisce on victories past. Indeed, Ilneval was actually a devious strategist, but his careful plans were made before the battle to maximize his odds of success and ensure he inflicted as much damage on the enemy as possible. He was a take-charge figure of inspiring bravery that loathed cowardice and underhandedness, but was not, as one might assume, an unthinking brute. Personality īold and direct, Ilneval was a daring leader that charged headfirst into battle with only the destruction of his opposition and triumph over his adversaries on his mind. His face and arms were marred heavily by battle scars that only increased his appeal to his orcish followers. He is also revealed to have a good relationship with Mystra in Baldur's Gate 3, and Sune as well, but a strained relationship with Gond Cyric detests him because he wrote a mocking song about him.Ilneval appeared as a confident and seemingly war-wise, yet perpetually unsmiling, 9 feet (2.7 meters) tall orc. When mortals attempt a scrying spell to observe Tymora's actions, she punishes them by forcing them to watch a lengthy concert performed by Milil. In these novels, Milil is portrayed as having a scoundrel-like personality and is an ally of Tymora, the goddess of luck. The god of song does not have many major appearances in Forgotten Realms media, with his largest role before Baldur's Gate 3 being the novel trilogy The Lost Gods by Kate Novak and Jeff Grubb. While Oghma is the official god of bards, many bards are known to also worship Milil because of his specific rule over song. Along with Gond and Deneir, the god of art, literature, and cartography, Milil served under the greater god Oghma, who represented the more general fields of knowledge and invention. He is sometimes also assigned the broader domain of creativity, which he may share with Gond, the blacksmith god from whom the Gondian gnome clan takes its name. Milil is generally described as a lesser deity representing the fields of music, poetry, eloquence, and inspiration.
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